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Bungie has announced its next game, Destiny, will launch worldwide for Xbox 360, Xbox One, PS3 and PS4 on September 9. The game will be published by Activision.
"Destiny has always represented a new beginning for our team. It was born from brave possibilities," the announcement post on Bungie's site reads. "We dreamed of a renewed and independent Bungie. We found partners willing to bet big on some crazy new ideas with us."
New URLs stoke rumors of Last of Us film adaptation
Few planned film adaptations of video games ever make it off the ground, but new domains registered by Sony indicate that the company is at least working toward a big-screen version of Naughty Dog's apocalyptic hit The Last of Us.
GameSpot recently discovered the two domains,TheLastOfUsMovie.net and TheLastOfUs-Movie.com, despite Sony taking pains to obfuscate these sites. Instead of registering the domains through Sony or one of its many subsidiaries, the two URLs were registered by a corporation called MarkMonitor which grabs websites like these for clients who would prefer that their name stay out of the same media spotlight we're now shining at them.
That said, it's possible that Sony is acquiring these URLs as a way to protect any future plans it may or may not have to make a Last of Us film. Corporations plan these things long in advance, and there's any number of reasons why a company might want to lock down valuable intellectual property.
On the other hand, The Last of Us was one of the best games of 2013, has sold more than three million units in half a year, and generated more critical hyperbole than most publishers could ever hope for. With all that built-in momentum, Sony just needs to find a talented, young lead to play Ellie. Maybe that girl from Juno is available.
Report: Ubisoft surveys players about non-Assassin's Creed pirate game
Ubisoft recently sent out a survey to fans about the future of the Assassin's Creed series, IGN reports. The publisher seemingly asked players for thoughts on a hypothetical pirate-themed game similar to Assassin's Creed 4 that would take place outside the series. The survey reportedly asked whether customizable ships, characters and hideouts or a "deeper economy" and "additional activities at sea or on land" were more important to players, and also gauged fan interest in co-op and multiplayer naval battles.
Ubisoft conducted similar questionnaires in the past. Coincidentally, the publisher also specifically asked players about cooperative multiplayer in December 2010 following the release of Assassin's Creed: Brotherhood and again in November 2012 after launching Assassin's Creed 3. Both of those polls were conducted by GMI Surveys, though the origins of the latest one is a little less clear.
Dino Run 2, the sequel to Pixeljam Games' side-scrolling extinction platformer, Dino Run, failed to meet its goal on Kickstarter, raising $83,476 of a requested $175,000. Dino Run 2 was slated to be an upgraded, fresh game for the Dino Run franchise, with randomly generated levels, multiple dino characters to choose from and multiplayer options, set to launch in January for PC, Mac, Linux and Ouya.
"Maybe yes and maybe no," he said. "If it is, it will probably take a lot longer than it would if we got funded. We've been doing this for almost eight years though - we've learned the value of patience and careful planning. There are multiple ways to arrive at a goal."
As a team, the plan now is to "mourn a little bit, take a deep breath and carry on," Tilmann said. Here's hoping that wherever Pixeljam is carried, it's on the wings of a giant, majestic pterodactyl.
Ultra Street Fighter 4 introduces new challengers this summer
Ultra Street Fighter 4, the new wing of Capcom's palatial Street Fighter estate, is coming to consoles in early June.
In a post over on the Capcom-Unity blog, it's revealed the add-on for the PS3 and Xbox 360 versions of Super Street Fighter 4 will arrive in early June for $15, while the PC update will arrive two months later in August. The full digital bundle and retail versions - which include all of the released costumes and the base Super Street Fighter 4 game - will also come to consoles in August for $40, while Capcom is giving PC players the digital bundle for $30 in August since they have to wait longer for the new challengers.
Capcom announced Ultra Street Fighter 4 at this year's EVO fighting game tournament. Ultra Street Fighter 4 introduces five new characters: Rolento, Poison, Hugo, Elena and one character that has yet to be revealed. Capcom has no plans to release Ultra Street Fighter 4 on PS4 and Xbox One.
Bayonetta creator: Building new game worlds is 'my purpose'
Hideki Kamiya is one of the most original, creative game directors in the industry today, yet fans are constantly infuriated by his general refusal to lead sequels to his earlier efforts. He realizes this of course, but as a new interview reveals, Kamiya feels his talents could be better used in building new worlds, rather than revisiting his old ones.
"It's not that I don't want to make sequels - I really do! But considering the nature of my position, I don't really get a chance to," Kamiya told Famitsu (translated by Kotaku). "Somebody needs to offer new entertainment to gamers and do the work of sowing seeds that can later grow to be strong pillars.
"It sounds a little overblown, but I've come to believe that is my purpose. If I had been involved with Devil May Cry 2, then Viewtiful Joe and Okami might never have been made. If I was directing Bayonetta 2, then I wouldn't have been able to make The Wonderful 101," he added.
As Kamiya points out, he is currently working on a new project that has yet to be revealed to the public. If history is any indicator, expect it to be great fun, generate enough money to spawn a sequel, then be unceremoniously handed off to whichever development studio happens to be available.
4X strategy game Star Lords available now on Early Access
Iceberg Interactive launched its 4X strategy game Star Lords on Steam via Early Access. Star Lords promises "deep and complex gameplay" set in a large universe, in which players take part in turn-based space battles involving eight separate races.
The studio behind Star Lords is Portuguese developer Arkavi Studios, who created diplomacy, trade and intelligence tools that players use to weaken enemies and build an empire. Players can colonize worlds in the game, which includes a "randomly generated universe, tech tree and units." The alpha version of Star Lords costs $19.99 for PC players to check out, and does not include features like "multiplayer, huge galaxies and domestic policies" at the moment.
The VGX live show kicks off tomorrow at 6pm ET (3pm PT, 11pm British) on Spike TV and via online streaming. We've already stocked up on Doritos and Mountain Dew in preparation for the show, and will be covering it in full through a live blog and posts surrounding the major announcements. Feel free to join us for the festivities!
I never really thought much about Space Harrier. I like vintage Sega just fine, I just never spent much time with that particular game for whatever reason. Then I read this interview with M2, who ported it and the rest of the Sega 3D Classics line to 3DS, and I resolved to buy 3D Space Harrier as soon as it was released.
M2's obsessive love of Space Harrier, evident in the overwhelming, comical level of detail applied to the port, was the most ringing endorsement possible. The care put into the port made me care more about the game, showing the persuasive power of a truly bespoke adaptation. And by giving me cause to reevaluate Space Harrier, Sega's 3D Classics line allowed me to see just how well it holds up.
Indie survival sim Dyscourse secures funding in final hours on Kickstarter
Dyscourse, the desert-island survival sim from Snuggle Truck developer Owlchemy Labs, has met its goal in the final few hours of its Kickstarter campaign, securing funding for development on Windows, Mac, and Linux.
Owlchemy faced an uphill battle in the final week of its campaign, but crested its $40,000 funding goal with 36 hours to spare. Funding picked up steam following a barrage of updates from Owlchemy, during which the studio produced a mini-documentary and announced a bonus Dyscourse scenario that pits real-world indies against one another in a no-holds-barred struggle for survival.
Dyscourse is due for release in September next year via Steam.